/**
 * Animation Utilities for ShotWars
 *
 * Reusable animations and transitions for consistent UI interactions.
 */

/* =============================================================================
   KEYFRAME ANIMATIONS
   ============================================================================= */

/* Fade Animations */
@keyframes fadeIn {
    from { opacity: 0; }
    to { opacity: 1; }
}

@keyframes fadeOut {
    from { opacity: 1; }
    to { opacity: 0; }
}

@keyframes fadeInUp {
    from {
        opacity: 0;
        transform: translateY(20px);
    }
    to {
        opacity: 1;
        transform: translateY(0);
    }
}

@keyframes fadeInDown {
    from {
        opacity: 0;
        transform: translateY(-20px);
    }
    to {
        opacity: 1;
        transform: translateY(0);
    }
}

@keyframes fadeInLeft {
    from {
        opacity: 0;
        transform: translateX(-20px);
    }
    to {
        opacity: 1;
        transform: translateX(0);
    }
}

@keyframes fadeInRight {
    from {
        opacity: 0;
        transform: translateX(20px);
    }
    to {
        opacity: 1;
        transform: translateX(0);
    }
}

/* Scale Animations */
@keyframes scaleIn {
    from {
        opacity: 0;
        transform: scale(0.9);
    }
    to {
        opacity: 1;
        transform: scale(1);
    }
}

@keyframes scaleOut {
    from {
        opacity: 1;
        transform: scale(1);
    }
    to {
        opacity: 0;
        transform: scale(0.9);
    }
}

@keyframes popIn {
    0% {
        opacity: 0;
        transform: scale(0.5);
    }
    70% {
        transform: scale(1.05);
    }
    100% {
        opacity: 1;
        transform: scale(1);
    }
}

@keyframes bounceIn {
    0% {
        opacity: 0;
        transform: scale(0.3);
    }
    50% {
        transform: scale(1.1);
    }
    70% {
        transform: scale(0.9);
    }
    100% {
        opacity: 1;
        transform: scale(1);
    }
}

/* Slide Animations */
@keyframes slideInUp {
    from {
        transform: translateY(100%);
    }
    to {
        transform: translateY(0);
    }
}

@keyframes slideInDown {
    from {
        transform: translateY(-100%);
    }
    to {
        transform: translateY(0);
    }
}

@keyframes slideInLeft {
    from {
        transform: translateX(-100%);
    }
    to {
        transform: translateX(0);
    }
}

@keyframes slideInRight {
    from {
        transform: translateX(100%);
    }
    to {
        transform: translateX(0);
    }
}

/* Feedback Animations */
@keyframes pulse {
    0%, 100% {
        transform: scale(1);
    }
    50% {
        transform: scale(1.05);
    }
}

@keyframes shake {
    0%, 100% {
        transform: translateX(0);
    }
    10%, 30%, 50%, 70%, 90% {
        transform: translateX(-5px);
    }
    20%, 40%, 60%, 80% {
        transform: translateX(5px);
    }
}

@keyframes wiggle {
    0%, 100% {
        transform: rotate(0deg);
    }
    25% {
        transform: rotate(-5deg);
    }
    75% {
        transform: rotate(5deg);
    }
}

@keyframes heartbeat {
    0%, 100% {
        transform: scale(1);
    }
    14% {
        transform: scale(1.1);
    }
    28% {
        transform: scale(1);
    }
    42% {
        transform: scale(1.1);
    }
    70% {
        transform: scale(1);
    }
}

@keyframes glow {
    0%, 100% {
        box-shadow: 0 0 5px var(--color-primary);
    }
    50% {
        box-shadow: 0 0 20px var(--color-primary), 0 0 30px var(--color-primary);
    }
}

/* Loading Animations */
@keyframes spin {
    to {
        transform: rotate(360deg);
    }
}

@keyframes bounce {
    0%, 100% {
        transform: translateY(0);
    }
    50% {
        transform: translateY(-10px);
    }
}

@keyframes float {
    0%, 100% {
        transform: translateY(0);
    }
    50% {
        transform: translateY(-15px);
    }
}

/* Skeleton Loading */
@keyframes shimmer {
    0% {
        background-position: -200% 0;
    }
    100% {
        background-position: 200% 0;
    }
}

/* =============================================================================
   UTILITY CLASSES
   ============================================================================= */

/* Fade Classes */
.animate-fade-in {
    animation: fadeIn 0.3s ease-out forwards;
}

.animate-fade-out {
    animation: fadeOut 0.3s ease-out forwards;
}

.animate-fade-in-up {
    animation: fadeInUp 0.4s ease-out forwards;
}

.animate-fade-in-down {
    animation: fadeInDown 0.4s ease-out forwards;
}

.animate-fade-in-left {
    animation: fadeInLeft 0.4s ease-out forwards;
}

.animate-fade-in-right {
    animation: fadeInRight 0.4s ease-out forwards;
}

/* Scale Classes */
.animate-scale-in {
    animation: scaleIn 0.3s ease-out forwards;
}

.animate-pop-in {
    animation: popIn 0.4s cubic-bezier(0.68, -0.55, 0.265, 1.55) forwards;
}

.animate-bounce-in {
    animation: bounceIn 0.5s ease-out forwards;
}

/* Slide Classes */
.animate-slide-in-up {
    animation: slideInUp 0.4s ease-out forwards;
}

.animate-slide-in-down {
    animation: slideInDown 0.4s ease-out forwards;
}

.animate-slide-in-left {
    animation: slideInLeft 0.4s ease-out forwards;
}

.animate-slide-in-right {
    animation: slideInRight 0.4s ease-out forwards;
}

/* Feedback Classes */
.animate-pulse {
    animation: pulse 2s ease-in-out infinite;
}

.animate-shake {
    animation: shake 0.5s ease-in-out;
}

.animate-wiggle {
    animation: wiggle 0.5s ease-in-out;
}

.animate-heartbeat {
    animation: heartbeat 1.5s ease-in-out infinite;
}

.animate-glow {
    animation: glow 2s ease-in-out infinite;
}

/* Continuous Classes */
.animate-spin {
    animation: spin 1s linear infinite;
}

.animate-bounce {
    animation: bounce 1s ease-in-out infinite;
}

.animate-float {
    animation: float 3s ease-in-out infinite;
}

/* =============================================================================
   TRANSITION UTILITIES
   ============================================================================= */

.transition-fast {
    transition: all 0.15s ease;
}

.transition-base {
    transition: all 0.2s ease;
}

.transition-slow {
    transition: all 0.3s ease;
}

.transition-colors {
    transition: color 0.2s ease, background-color 0.2s ease, border-color 0.2s ease;
}

.transition-transform {
    transition: transform 0.2s ease;
}

.transition-opacity {
    transition: opacity 0.2s ease;
}

/* =============================================================================
   HOVER EFFECTS
   ============================================================================= */

.hover-lift {
    transition: transform 0.2s ease, box-shadow 0.2s ease;
}

.hover-lift:hover {
    transform: translateY(-4px);
    box-shadow: 0 10px 25px rgba(0, 0, 0, 0.2);
}

.hover-scale {
    transition: transform 0.2s ease;
}

.hover-scale:hover {
    transform: scale(1.05);
}

.hover-glow {
    transition: box-shadow 0.2s ease;
}

.hover-glow:hover {
    box-shadow: 0 0 20px var(--color-primary);
}

.hover-shine {
    position: relative;
    overflow: hidden;
}

.hover-shine::before {
    content: '';
    position: absolute;
    top: 0;
    left: -100%;
    width: 50%;
    height: 100%;
    background: linear-gradient(
        90deg,
        transparent,
        rgba(255, 255, 255, 0.2),
        transparent
    );
    transition: left 0.5s ease;
}

.hover-shine:hover::before {
    left: 100%;
}

/* =============================================================================
   STAGGERED ANIMATIONS
   ============================================================================= */

.stagger-children > * {
    opacity: 0;
    animation: fadeInUp 0.4s ease-out forwards;
}

.stagger-children > *:nth-child(1) { animation-delay: 0.05s; }
.stagger-children > *:nth-child(2) { animation-delay: 0.1s; }
.stagger-children > *:nth-child(3) { animation-delay: 0.15s; }
.stagger-children > *:nth-child(4) { animation-delay: 0.2s; }
.stagger-children > *:nth-child(5) { animation-delay: 0.25s; }
.stagger-children > *:nth-child(6) { animation-delay: 0.3s; }
.stagger-children > *:nth-child(7) { animation-delay: 0.35s; }
.stagger-children > *:nth-child(8) { animation-delay: 0.4s; }
.stagger-children > *:nth-child(9) { animation-delay: 0.45s; }
.stagger-children > *:nth-child(10) { animation-delay: 0.5s; }

/* =============================================================================
   REDUCE MOTION
   ============================================================================= */

@media (prefers-reduced-motion: reduce) {
    *,
    *::before,
    *::after {
        animation-duration: 0.01ms !important;
        animation-iteration-count: 1 !important;
        transition-duration: 0.01ms !important;
    }
}
